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簡淑芸

簡淑芸 助理教授

電話

02-2322-6610

Email

victoria23@ntub.edu.tw 

授課領域

商用英語溝通、英語聽講練習、新聞英文

研究專長

科技輔助語言學習、虛擬實境、數位學習、英語教學

 

 

學歷

博士:國立臺灣科技大學 應用科技研究所 [科學教育及數位學習]
碩士:國立臺灣科技大學
數位學習與教育研究所

學士:國立高雄第一科技大學
應用英語系

經歷

國立臺灣科技大學語言中心 兼任助理教授
國立臺灣科技大學數位學習與教育研究所
兼任助理教授

國立臺灣科技大學數位學習與教育研究所
專任博士後研究員

學術著作

期刊論文

  1. Su, Y. H., & Chien, S. Y.* (in press). An automated self-regulation advising mechanism in mobile learning environment to promote students' learning achievement, self-regulated awareness and approaches to science learning. International Jorunal of Mobile Learning and Organisation. (SCOPUS, Q1)
  2. Hwang, G. J., & Chien, S. Y.* (in press). Broad sense and narrow sense perspectives on the metaverse in education: Roles of virtual reality, augmented reality, artificial intelligence and pedagogical theories. International Jorunal of Mobile Learning and Organisation. (SCOPUS, Q1)
  3. Hung, S. T., Chen, W. J., & Chien, S. Y.* (in press). Virtual reality is not always a cure-all: Evidences from a quasi-experiment of EFL business speaking courses. Interactive Learning Environments. https://doi.org/10.1080/10494820.2023.2200811 (SSCI, JCR Web: Education and Educational Research, 26/270 Q1, JIF=4.965)
  4. Hwang, G. J., Chu, H. C., Lai, C. L., Chien, S. Y., & Chen, P. Y. (2023). A multi-dimensional self-regulated learning model in the mobile era: implementation and evaluation in a long-term and large-scale promotion program in Taiwan. International Journal of Mobile Learning and Organisation, 17(3), 342-367. (SCOPUS, Q1)
  5. Chu, S. T., Hwang, G. J., Chien, S. Y., & Chang, S. C. (2023). Incorporating teacher intelligence into digital games: An expert system‐guided self‐regulated learning approach to promoting EFL students' performance in digital gaming contexts. British Journal of Educational Technology, 54(2), 534-553.  https://doi.org/10.1111/bjet.13260 (SSCI, JCR Web: Education and Educational Research, 23/270 Q1, JIF=5.268)
  6. Hwang, G. J., & Chien, S. Y. (2022). Definition, roles, and potential research issues of the metaverse in education: An artificial intelligence perspective. Computers and Education: Artificial Intelligence, 100082. https://doi.org/10.1016/j.caeai.2022.100082 (SCOPUS, Q1)
  7. Hwang, G. J., Chang, C. C., & Chien, S. Y. (2022). A motivational model‐based virtual reality approach to prompting learners' sense of presence, learning achievements, and higher‐order thinking in professional safety training. British Journal of Educational Technology, 53(5), 1343-1360. https://doi.org/10.1111/bjet.13196 (SSCI, JCR Web: Education and Educational Research, 23/270 Q1, JIF=5.268)
  8. Chien, S. Y., & Hwang, G. J. (2022). A question, observation, and organization-based SVVR approach to enhancing students’ presentation performance, classroom engagement, and technology acceptance in a cultural course. British Journal of Educational Technology53(2), 229-247. https://doi.org/10.1111/bjet.13159 (SSCI, JCR Web: Education and Educational Research, 23/270 Q1, JIF=5.268, First author)
  9. Hwang, G. J., Chien, S. Y., & Li, W. S. (2021). A multidimensional repertory grid as a graphic organizer for implementing digital games to promote students’ learning performances and behaviors. British Journal of Educational Technology, 52(2), 915-933. https://doi.org/10.1111/bjet.13062 (SSCI, JCR Web: Education and Educational Research, 23/270 Q1, JIF=5.268)
  10. Chien, S. Y., Hwang, G. J., & Jong, M. S. Y. (2020). Effects of peer assessment within the context of spherical video-based virtual reality on EFL students’ English-Speaking performance and learning perceptions. Computers & Education, 146, 103751. https://doi.org/10.1016/j.compedu.2019.103751 (SSCI, JCR Web: Education and Educational Research, 2/270 Q1, JIF=11.182, First author, WOS citation =108 [2023.04.12], Google Scholar citation =235 [2023.04.12])

 

研討會論文

  1. Chien, S. Y.*, & Hwang, G. J. (2023, July 4-6). Effects of a mind-mapping-based SCIT approach within virtual reality contexts on high school students’ presentation performance and engagement. [Conference presentation] The 2023 International Conference on Open and Innovative Education (ICOIE 2023), Hong Kong.
  2. Hsia, L. H., Lin, Y. N., Hwang, G. J. ,& Chien, S. Y.* (2023, May 9-11). Utilizing a creative problem solving-based flipped learning strategy to foster students’ performing creativity, skills and creative thinking tendency. [Conference presentation] The International Conference on Digital Learning Strategies and Applications (DLSA 2023), Hokkaido, Japan
  3. Chien, S. Y.*, & Hwang, G. J. (2023, March 20-22). A research proposal for an AI chatbot as virtual patient agent to improve nursing students’ clinical inquiry skills. [Conference presentation] The International Conference on Artificial Intelligence and Education (ICAIE 2023), Kobe, Japan.
  4. 黃國禎、李子婕、簡淑芸*202339-10日)。基於互動式電子書製作的生命教育課程學習模式對學生反思層次及自我價值感之影響。〔論文發表〕。Taiwan E-Learning Forum 2023 (TWELF 2023),屏東縣,臺灣。
  5. 陳珮瑩、黃國禎、朱蕙君、賴秋琳、簡淑芸20211212日)。從教師的觀點探討科技輔助自主學習策略對學生21世紀關鍵能力培養的效益。〔論文發表〕。2021TANET&NCS,臺中市,臺灣。
  6. 陳慧珏、簡淑芸20211210日)。基於概念圖知識建構策略之SVVR學習模式對學生在自然科學習成效之影響。〔論文發表〕。2021國家講座系列活動: 「跨疫情的教與學:思維創新與實踐革新」研究生學術精進研討會,臺北市,臺灣。
  7. Chien, S. Y.*, & Hwang, G. J. (2018, October 11-12). Effects of an integrated peer assessment and spherical video-based virtual reality approach on English oral communication performances of EFL students. [Conference presentation] The 3rd Social Science & Business Research Network Symposium, Osaka, Japan.

其他著作

  1. 簡淑芸(2022)。環景影像虛擬實境對於高中生英語口說之影響。教育研究月刊,340089-104doi: 10.53106/168063602022080340006